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Design & Technology

At Broadmere, Design and Technology encourages pupils to think creatively, solve problems and turn their ideas into reality. We want pupils to become confident designers and makers who understand that successful products are created with a clear purpose and a user in mind.

From Early Years onwards, pupils explore materials, tools and techniques and learn through designing, making, testing and improving. As they progress through the school, they develop increasingly sophisticated knowledge and skills across structures, mechanisms, textiles, electrical systems, the digital world, CAD and cooking and nutrition. 

Our pupils learn that designing is a process. They investigate existing products, consider the needs of users, develop ideas, create prototypes and select appropriate materials and tools. Importantly, they learn to evaluate their work, respond to feedback and make improvements, developing resilience and understanding that the first solution is not always the best solution. 

Design and Technology also provides meaningful connections with other areas of learning. Pupils apply knowledge from mathematics, science, computing and art to practical challenges. As they move through Key Stage 2, their learning includes electrical circuits, sensors, CAD, sustainable materials and digital products, preparing them to understand an increasingly technological world.

Cooking and nutrition is an important part of our curriculum. Pupils learn about healthy and balanced diets, where food comes from, seasonality, nutrition, hygiene and food preparation, while developing the practical skills and confidence to prepare a range of dishes safely. 

 


DT Progression Map